Samurai Combat PlayTest
You can spawn enemies by going to the menu by pressing "Tab".
Looking for any feedback on my melee combat prototype, you can contact me through discord or email, which are linked in the game's menu or just through comments on Itch itself. Anything that you think feels off in the gameplay or should be changed or tweaked would be immensely appreciated.
5 types of different enemies as of now -
- Normal grunts
- Shielded grunts
- Healer
- Ranged grunts
- 2H Sword grunts
The player character would lose health but will not be able to die.
Constructive criticism is also appreciated.
Status | Prototype |
Platforms | HTML5 |
Author | Siddhant Rathor |
Genre | Action |
Tags | 3D, dark-souls, elden-ring, katana, Low-poly, samurai, sekiro, Souls-like, Unity |
Comments
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this game has future, even though it isn't great in this state, if you put effort into it, it could turn into a great game
Thanks for the review, I totally missed replying to you. I actually am actively working on this project bit by bit, and will soon be releasing another playtest (revamped combat, controls and enemies) also with some of the requested features from the feedback I got previously, please stay tuned! :)